Package dev.boze.api.event


package dev.boze.api.event
  • Classes
    Class
    Description
    Base class for cancellable events
    Cancellable events can be cancelled by addons to prevent the default behavior.
    EventBind
    Event fired when a key or mouse button is pressed, repeated, or released
    This event allows addons to intercept and modify input binding behavior
    Event called when the HUD is being rendered
    Used for 2D rendering
    EventInput
    Event called once a tick
    Use this event to modify player movement input
    EventInteract
    Event fired when the client is fetching interactions.
    EventModuleToggle
    Event fired when a module is toggled on or off
    EventPacket
    Packet send/receive events
     
     
    EventPlayerUpdate
    Event called when the player updates, once a tick
    EventRotate
    Event fired when the client is about to rotate the player.
    EventShader
    Fired before shader preparation each frame
    EventTick
    Tick event
    This event should be used for features that need to be called at the start/end of ticks
     
     
    EventWorldRender
    Called on world render, used for 3D rendering