Package dev.boze.api.event
package dev.boze.api.event
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ClassesClassDescriptionBase class for cancellable events
Cancellable events can be cancelled by addons to prevent the default behavior.EventBind
Event fired when a key or mouse button is pressed, repeated, or released
This event allows addons to intercept and modify input binding behaviorEvent called when the HUD is being rendered
Used for 2D renderingEventInput
Event called once a tick
Use this event to modify player movement inputEventInteract
Event fired when the client is fetching interactions.EventModuleToggle
Event fired when a module is toggled on or offEventPacket
Packet send/receive eventsEventPlayerUpdate
Event called when the player updates, once a tickEventRotate
Event fired when the client is about to rotate the player.EventShader
Fired before shader preparation each frameEventTick
Tick event
This event should be used for features that need to be called at the start/end of ticksEventWorldRender
Called on world render, used for 3D rendering