Package dev.boze.api.internal.interfaces
Interface IWorldRender
public interface IWorldRender
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Method Summary
Modifier and TypeMethodDescriptionvoidboxLines(ClientColor color, float opacity, double x1, double y1, double z1, double x2, double y2, double z2) voidboxSides(ClientColor color, float opacity, double x1, double y1, double z1, double x2, double y2, double z2) voiddraw(net.minecraft.client.util.math.MatrixStack matrices, net.minecraft.client.gl.Framebuffer framebuffer) voidshaderBoxSides(ClientColor color, double x1, double y1, double z1, double x2, double y2, double z2) voidshaderSide(ClientColor color, byte direction, double x1, double y1, double z1, double x2, double y2, double z2) voidside(ClientColor color, float opacity, byte direction, double x1, double y1, double z1, double x2, double y2, double z2) voidstart()
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Method Details
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start
void start() -
draw
void draw(net.minecraft.client.util.math.MatrixStack matrices, net.minecraft.client.gl.Framebuffer framebuffer) -
boxLines
void boxLines(ClientColor color, float opacity, double x1, double y1, double z1, double x2, double y2, double z2) -
boxSides
void boxSides(ClientColor color, float opacity, double x1, double y1, double z1, double x2, double y2, double z2) -
side
void side(ClientColor color, float opacity, byte direction, double x1, double y1, double z1, double x2, double y2, double z2) -
shaderBoxSides
void shaderBoxSides(ClientColor color, double x1, double y1, double z1, double x2, double y2, double z2) -
shaderSide
void shaderSide(ClientColor color, byte direction, double x1, double y1, double z1, double x2, double y2, double z2)
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